Direbane is an abode to share artifacts, simulacra, histories, and other items of note related to ongoing years adventuring.

Saturday, June 18, 2016

When Evil is Good

"Kneel before Orcus," plasma dragon toyed, cat-like, barbarian backs away and into radiant beast then rages with axe.

To join paladin, reptile priest and man-with-no-name - archer mage thief, staff-bearing wizard, and humble cleric appear. Treasure troves to left & rights of Orcus statue piques adventures' interestedness.

Party diffuses about the temple to avoid gargantuan dragon's impending breath. Hacks, and hacks again. Arrows, magic bolts, and ceiling caused crashing down all wound radiating lizard. Demons now teleport too, to avenge their forfeit at nalfenshee court.

Archer-mage-thief surrounded by impenetrable darkness as dry, yappy dog-voice exhorts blasphemous phrases devised to paralyze the goodly elf. Surprise! Goodly archer mage thief no longer so, after magic deck metamorphosed elf to evil.

Scaly reptile falls, demons flee or are dispatched, kobold lich-cleric recalls into hiding, treasure looted. Paladin grasps simple, mithril sword displayed before Orcus statue on alter of bison-like bones draped golden fur pelt of ki-rin. "I am Bob," thinks sword within paladin's mind, the scent of demons now strong and attracting.

Tired band of heroes begin their careful ascent to the surface.

110' up now in secret treasure room of kobold lich-cleric, thieves pause previous to opening secret door. Then, yappy dog-voice... also, Abyssal in tone a familiar glabrezu. Ram's head amulet of archer mage thief begins heavy throb, and in paladin's hand Bob crackles with static energy leans in toward Abyssal discussion...

Friday, April 8, 2016

2016 One-Page Dungeon Contest!

One-Page Dungeon Contest began in 2009, this year is #8!

The One-Page Dungeon Contest for 2016 is happening now! Entries are due by May 1st at 23:59 UTC (That's 4:59 PM here in the Pacific Time Zone). The concept is simple: design a dungeon that fits on one side of a standard 8 1/2" x 11" piece of paper. YOU decide how much map or art versus verbiage, whether or how much to include game mechanic stats, what font size (below 8 point is too small), etc. There are a number of 1st, 2nd, and 3rd place winners who receive prizes!

Last year I submitted at the last minute, which was a bummer because there are a few technicalities like each submission must have "http://creativecommons.org/licenses/by-sa/3.0" somewhere on the page. Doh! So I was scrambling around at the last minute.

The good news is that if you make a submission early, you can replace or revise your submission up until the deadline. All submissions are made available for free after the contest is over. Here are last year's submissions. So get yer game on and create something for the DIY community. :~)

Saturday, February 13, 2016

Downward into Insanity!

Demon Hole...
Lurking in the secret treasury of the Kobold-Lich, the party was rejoined by the strange dwarf in crystal armor and fiery elfin hybrid. The pit extended down 100' where it opened into a chamber, then extended downward over two hundred more feet unto molten magma.

Following impetus from wandering, huge, gelatinous cube, adventurers braved (some knowingly, one not so much) symbol of insanity warding the opened chamber to discover an a demonic court run by a 20' tall nalfenshee served by seven alastor demons wielding murderous scythes.

Nalfenshee Court
Following ferocious battle, several of the demons fled by teleport, alas also many adventurers in this unstable prime material realm, leaving only paladin, barbarian, and reptile priest.

Searching through this bizarre set of caverns all seemed a trap, or worse. Joined by the Man With No Name, the party worked their way jumping rocks over pools of sinister mist, barbarian moving ahead of the others. The heroes survived an energy blast of unholy fire to reach the barbarian, finding the sinuous half-orc warrior shaken in a temple-like hall with walls of ebony bricks. An immense statue of a ram-headed, bat-winged demon holding a skull-tipped mace; a gargantuan, wingless creature glowing in a violet hue that seems to seep from between the creature's craggy scales raises its toothy maw...

The Man With No Name uttered a long forgotten two word phrase, "Plasma dragon."

Plasma Dragon

Friday, February 12, 2016

The Eye of Incongruous Elocution (or Tsolya'ni Poorly Pronounced)

End of Night Visage
Had an entertaining night running essentially "out of the box" 1975 Empire of the Petal Throne game for a half-dozen kind folks at DunDraCon #40. Not two minutes out the gate for first combat and had to make a rules adjustment (damage appeared to be too bizarre, deadly, and weighted against player characters. Unless Phil Barker was showing "Do not fight!").

My brief oversea sojourn vignette set to introduce players to the rules actually turned out to be the most entertaining part of the evening. By the time the PC's arrived at my planned introductory EPT scenario, The Tomb Complex of Nereshánbo, the hour was approaching 11pm which only permited time for excursion through approximately one fifth of the Tomb Complex scenario.

Lesson for next time: Should a brief random set of encounters be proceeding most entertainingly, go with the flow rather than shoe-horning in the original pre-made scenario.

Nonetheless a pleasant visit with some brilliant (not kidding, who figures out the density of lime stone on the fly for an RPG game?) gamers. Thank you very much Chris, Basil, Mel, Ken(?), Saul, and "youngest player at the table." (damn, I should have wrote this closer in time to the event!)

Saturday, January 9, 2016

DunDraCon XL!

DunDraCon, the west coast's longest running gaming convention, is celebrating it's 40th anniversary this approaching 2016 Presidents' Day weekend February 12th to 15th.

The convention started in 1976, but missed a year in 1981 as a result of the hotel venue changing ownership and no longer hosting conventions. (The DDC organizers did hold "DunDraClone" Labor Day weekend in 1981, which was my 2nd ever D&D convention)

Since 1992 DunDraCon has been held at the Marriott Hotel in San Ramon, California. Our gaming group has ran our games there at every convention except 2014, and I attended every one in San Ramon to different degrees except 2005.

Dooo It!

(A brief history of DunDraCon)