Saturday, January 14, 2023
Tuesday, December 27, 2022
|(Hopefully on the evening of Friday February 17, 2023)|
Monday, December 19, 2022
Thursday, November 3, 2022
Wednesday, October 26, 2022
Now that Arduin is my "go-to" convention game, I put together a referee screen with more general Arduin player-facing art. Different than my previous screen which was more tied to the "Green Hell" jungle scenario I ran at the time.
The re-facing tables are all the same, although I have been assembling a rules cheat-book to capture many of Dave's particular rules that made Arduin a different flavor than regular OD&D (ha, some of Dave's variances were later somewhat adopted in other versions of D&D).
I had several pieces of art with different styles, the centerpiece being the art by Frank Kelly Freas from the cover of Complete Arduin. I created a unified motif by running each piece through the A.I. art generator "Deep Dream Generator" which created from the originals similar art in a new style that was the same for each piece.
Saturday, October 1, 2022
The "Pig Faced Ork Old School Role Playing Game Convention" rolled into Fresno, CA and was a smashing success!
Tom Wendt who runs the damn thing pours his heart and soul in - No reg fee, free giveaway contests and raffles, candy, waters, game judge badges, PIZZA, plus Tom does all the decorative art himself (not to mention advertising fliers) and secures the venue room at the Fresno County Woodward Park Regional Library.
I figure about 9 games were running including AD&D, Arduin (which I GMed), Holmes Basic D&D, Star Frontiers, Traveller, Weird Frontiers and more. Probably 50 gamers in attendance which is pretty good for a one-room con.
Emperors Choice Games and Miniatures asked if I would run an Arduin game there which worked out perfectly 'cause my partner Heidramor happened to be attending to a friend's baby shower in the area that day. I had run an Arduin game at DunDraCon last February. Each session is getting me better and better versed in the technical adjustments Dave Hargrave included for his game.
The end result is that now I have an Arduin-specific game bag set aside to run Arduin adventures.
I'll be back...