Me think gamers here being sneaky with polyhedrons |
Direbane is an abode to share artifacts, simulacra, histories, and other items of note related to ongoing years adventuring.
*** DROP BOX ISSUE *** APOLOGIES, LINKS ARE MISSING AND NEED TO BE ADDED!
Saturday, May 12, 2012
Saturday, February 18, 2012
Sigil then the Night of 10,000 Corpses
The Hive ward on Sigil. |
The Ditch |
The Hive ward is the poorest and most crime-ridden ward of all of Sigil, and the neighborhood of the Emerald Eye was of particular squalor being adjacent to "the ditch," Sigil's only body of water and normally filled with a slow moving, stagnant bilge, bobbing with rotting corpses, kitchen scraps, and all manner of refuse hurled into it for easy disposal by the neighboring residents.
Planar Chess at the Emerald Eye |
Metallic hounds |
The party came upon a clearing with a structure made of sticks and animal hides. Several small animals were stuffed hanging from the trees. Other hides were stretched with poorly spelled names on them. A hermit showed up to offer the group some badger meat, but warned them not to go up to the top of the mountain or they were all "doomed"! The party went up anyway discovering a vast graveyard with a cabin at the far end.
Searching through the cabin the adventurers discovered a trap door covering a ladder heading down. The catacombs beneath revealed vast crypts full of thousands of corpses. Eventually, the party encountered a weird whistling plant-like creature that attacked them as they passed nearby, so the fighters destroyed the thing. Then everyone heard "Brains, braaaains..." coming from the crypts.
Fleeing the undead onslaught a vampire lord, General Overlord Cyris Maximus, was encountered who offered to stop the zombies if the party would free him as he is cursed to remain in the crypts. The party refused and eventually were able to escape back up to the surface. The party rapidly traveled down the slopes, ever-hearing the thousands of undead following behind them...
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