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Tuesday, December 24, 2024

"Ark Against Time" Submitted for DunDraCon #48

A colorful thing seems to be made of several elongated pods
(Ark of Time)
GM: Matt Morrison
Type: RPG
System: D&D/Arduin Grimoire
Edition: 5e (2024)
Players: 7
Provided: Characters may be provided by GM
Power Level: Levels 9-12
Variations: If you bring your own PC, 2014 5th edition characters are acceptable.
Rules Knowledge: Useful
Game Content: Mainstream

The Ark of Time, a metropolis-sized object, traverses hyperspace paths coterminous with the intra-planar locations of your adventurers. Byproduct from hyper-relativistic passage of this vastly powerful deific-level being, force, or mag-tech forms a Rabbit Hole tubular rift puncturing temporal and spatial fabric of the Multiverse to emit irresistible gravitation imprisoning characters until expelled. 1993, 2142, 2266, 111 f.y., a disabled starship, stranded crew, space revenants, extraterrestrial endoparasitoids, cryptic cargo, cats, and Tech Level R enmesh as a latter cycle hammer on your high Tier 2 or low Tier 3 5th Edition character. Will our heroes survive a clash of time... or is it? Enjoy this romp through space with a time travel twist for The World's Most Popular Role-Playing Game.

This scenario for DunDraCon #48 has a connection to my Arduin campaign. However, the system is solely 5th Edition D&D using the 2024 revisions. 

I have been co-running a 5th edition game with my friend Dr. John, PhD. 

Pining for something compact from our olden games of yore to translate into the new 5e system, the old scenario "Life on the Farragut"3 came to mind. Created by me and Postman Bob back in 199, there are deadly environments, killer nasties, and some neat treasure. The toughest part now is that Bob and I winged a small dungeon crawl through a disabled star-craft inside the Ark of which there are only the vague recollections...

"Ark Against Time" is my re-imagining of the older scenario spiffed up for the latest edition.